Start
First match, loadout loss, and what Early Access will not be.
Field guide // 100 players // 3 teams
Built for players who want the Control Zone, cash loop and roles explained — without ripped screenshots or a fake official tone. Every page is original writing from public studio statements.
First match, loadout loss, and what Early Access will not be.
Three teams, 100 points, Hot Zone. Not a battle royale or extraction shooter.
The $10,000 start persists between matches. You buy a life and earn by doing work.
3 maps × 3 variations at launch. Our diagrams only — no ripped textures.
Weapon classes and buy logic. No pirated dumps from other sites.
Why a helicopter helps the team, and why a tank is a bet.
Closed beta 21–23 August for pre-orders. Launch price $39.99, then a stepped rise toward full release. Day one: 3 maps with variations, vehicles, and cash with no in-match microtransactions.
tarkov.help is a brief, not a template: a player reference. Not the layout, not the databases, not the art. We do not pull official logos, screenshots or dumps. We use the game's name to identify the subject — the same way a review does.